I’ve been a Halo fan since Halo CE and I’ve been whipping tail in Halo 3 for almost 3 years now, but after playing the Halo: Reach beta, watching all of the Halo: Reach ViDocs and seeing all that Halo: Reach has to offer I can stand to play Halo 3 anymore – and here’s why.
I know, graphics don’t make the game, but have you seen how beautiful Halo: Reach is. Bungie gutted their graphics engine from Halo 3 and made things that were impossible in Halo 3, the norm in Halo: Reach. Explosions, gun shots, lasers, and more are made more vibrant in Halo: Reach and Halo: Reach has an overall more detailed, yet more efficient in-game design. Playing Halo 3 even after just simply playing the Halo: Reach beta makes Halo 3 seem like a game made 10 years ago compared to the detail and beauty of Halo: Reach.
Forge 2.0 will take over Halo: Reach and bring back the great Halo community that might even rival that of Halo 2. Bungie really listened to everything users loved and hated about Halo 3’s Forge and gave users exactly what they wanted – and even more – with Halo Reach’s Forge 2.0. Halo: Reach Forgers will be able to save lots of hours that would have been wasted in Halo 3’s Forge by taking advantage of the great tools in Forge 2.0 instead of using hacks and glitches to create maps. Forge 2.0 also added more object, more customization, fine-tuned accuracy options, and a better feel for map creation than Halo 3’s original Forge. Forging will actually be fun in Halo: Reach instead of being a chore as it was in Halo 3.
Matchmaking will actually be fun
I don’t know about you, but I played Halo 3’s matchmaking to wrap up my achievements, finish up on the Halo storyline, and qualify for Recon, but that’s just about it. While I don’t feel that Halo 3’s matchmaking was as bad as everyone has made it out to be, it really just wasn’t a big deal to me. I didn’t buy Halo 3 with matchmaking in mind and it was just sort of an afterthought. In Halo: Reach – on the other hand – I’ve preordered the game with intentions on conquering the campaign. Halo: Reach’s campaign is beautiful, looks hella fun, and is a lot more expansive than Halo 3’s campaign.
There are so many more game types to choose from
In Halo 3 you had the option to play Matchmaking, Custom Games, Forge, and Theatre, but Halo: Reach has taken the gear on game types and cranked it up several notches. Halo Reach: will introduce new game types like Headhunter, Stockpile, Invasion, Firefight, Forge 2.0, online campaign, Theatre and will give Halo: Reach more playable game time than Halo 3 offered. Halo: Reach will be more like a bunch of games within a game instead of a matchmaking only game like Halo 3.
Just about everything else
Honestly, what isn’t there to love about Halo: Reach? Not only will Halo: Reach look more awesome and offer more game types than Halo 3, it’ll also introduce lots of other cool gaming features like new weapons, armor abilities, 3rd person assassination, more skilled based weapons, and other power ups that weren’t available in Halo 3. Experiencing the Halo: Reach beta and seeing what Halo: Reach will make available once it’s released makes me not even want to play Halo 3 at this point. I’ve seen the future and it’s just too hard to go back to the norm.
For more, read Halo 3 Features that Absolutely Suck – and Weren’t Fixed in Halo: Reach, 5 Very Annoying Halo 3 Problems Solved in Halo: Reach, and 6 Halo: Reach Features You’re Likely to Drool Over.
Check out my blog for the latest in tech news.