Moments within playing the New Super Mario Bros. Wii it is obvious that the successful Wii video game gets a lot of its inspiration from the classic NES title Super Mario Bros. 3. The former game is one of the best platforming games of all time and blew both Super Mario Bros. and Super Mario Bros. 2 out of the water. With Wii’s Virtual Console or Wii Homebrew Channel, players can use the Wii to play both Super Mario Bros. 3 and the New Super Mario Bros. Wii, but with so many similarities, the true question is: Which video game is better?
Super Mario Worlds: Both games feature 8 different themed worlds, with some being similar throughout both games. For Super Mario Bros. 3 (SMB3), highlights include the Ice World, Pipe World and the Water World. In the New Super Mario Bros. Wii (NSMB), the best worlds include the Garden World and Ice World. SMB3 has the best world though, known as Little-Big World, where Mario encounters giant pipes, questions marks, and villains triple his size. NSMB could have taken a huge advantage by implementing this world into the game or for at least a couple of levels. The bonus secret World 9 in NSMB does help make up for this though.
Power Ups: Other than the classic mushroom, both games provide players with an assortment of power-ups. Instead of the flying leaf or P-wing from SMB3, NSMB players use a twirly-bird hat that flies them up into the air. This prevents simply skipping levels that the P-wing made so easy in SMB3. One of the best power-ups in NSMB or any other Mario game are the ice bullets. Available in both a simple form or as a part of the penguin suit, the snowballs can freeze enemies and help players easily glide through a level. NSMB has a slight advantage because of this and a couple Yoshi appearances in random levels.
Difficulty: Any new game will have challenges as players get used to controls, but when going head to head and during repeat playing, SMB3 has a larger challenge factor. There some NSMB levels that are really hard, but some worlds fly by because they are so easy to beat. Adding the star coin collecting in NSMB adds more replay value though and completely changes the way players play levels.
Multi-Player: A two player game in SMB3 simply means that players pass the remote back and forth or wait their turn, but one of the best aspects of NSMB is the multi-player aspect. While any player should be allowed to be Mario, only the first player can and the remaining players can select from Luigi and two mushroom people. This can make levels harder, add more a “party” vibe to the game and really change and innovate Mario from past games. The Coin Battle and Free-For-All mini-games add quick games and levels that players can compete in. This includes a classic recreation of the original Super Mario Bros. 1-1 level.
Bonus Games: In-between levels, players of both Mario games can earn power-ups and extra lives through bonus games. This aspect has highs and lows for both games. In SMB3, players can choose a treasure chest prize, play a memory matching game or try to stop a spinning puzzle. Both the treasure chest and memory matching are exciting every time, but the spinning puzzle game becomes frustrating and the reward does not match the effort.
In NSMB, players can play a matching type game, collect prizes through a treasure chest or play the cannon 1-up game. The cannon 1-up game is the best selection, with potential to build up more than 7 lives, while the treasure chest game only provides a star each time and almost a waste of time. The matching game is exciting as players climb around and bash in different boards to earn power-ups.
Bowser Battle: The goal of each game is to eventually defeat Bowser and rescue Princess Peach. Each game offers equally challenging battles, with NSMB lasting a little longer and using the Wii’s graphics to fully showcase Bowser’s power. In SMB3, players must avoid Bowser and cause him to smash through bricks until he eventually smashes himself to his “death.” In NSMB, players must avoid his flames, run past him as he jumps and knock him into a lava pit. Once in the pit, a witch changes Bowser into a giant monster that shoots bigger flames and destroys the castle as Mario and the other players book it across the level. The sound effects, music and graphics in NSMB bring Bowser’s true terror to life and SMB3 would have done the same if the graphics were available.
Breaking down each game, it is obvious that they both have their highlights and instead of just choosing one, you should split your time between both Mario classics and hope that new releases feature a hybrid of the best elements found in both games.