The most loyal of fans have waited long enough for this moment to arrive! After 12 long and laborious years, Blizzard has truly delivered to be one of their very best in the StarCraft installments, StarCraft II: Wings of Liberty, to the world.
At least two thousand die-hard fans showed up at the Fry’s Electronics in Fountain Valley, California. Some even waiting at least a week prior to the midnight release event that was scheduled July 26th to the 27th. Activities began at 9 pm, and showcased an array of fascinating activities that ranged from live music, Blizzard executives and developers Q&A, and even grueling exhibition matches from the incredible game itself.
The night air was brisk and cool, and the large, fervent crowd was entirely in good spirits. They stood anxiously, but content as they watched the show go on and until the game was released. All throughout the event, the Blizzard representatives were enjoying their time on the stage with fellow game representatives and fellow StarCraft fans as they conducted exhibition matches and more.
As the event progressed, a little sampling of a long-awaited Q&A was well on its way, and contained a board of the preeminent Blizzard designers. It featured one of the executive producers of StarCraft II, senior art director Sam Didier, and graphic designer Rob Pardo. One fan, Sam from San Diego asked the question, “What were the original inspiration for the three races?” Senior art director Sam Didier risibly answered back, “Is that for me? Well, when we were working on the Terrans, we kinda fell in love with the whole space-cowboy vibe. So we really pushed that a lot and you’ll notice the Terrans have a kind of a Southern drawl.” The inspiration for the Protoss was simply to create a humanoid species with psionic abilities, and the Zerg, a hive-minded alien species. Another question was asked by the interviewee herself in which was asked, “What were some of the challenges you ran into with the Beta testing and the latter system. And what were some things you did to address it?” Graphic designer Rob Pardo answered, “I think the toughest thing has been to find replay for matchmaking. It’s something we’re always looking at, behind the scenes, really trying to see if our matchmaking replay works right.” It was also asked if the Blizzard team would look into creating a feature film based on the game, and the team in jest, asked the crowd what director would best fit the job and the unanimous vote was indeed, Christopher Nolan.
The game’s features were also mentioned, and it was explained that there would be a reoccurrence of previous characters (as well as new ones), new classes, upgraded units, a match replay system and a ton of new maps and locations to play. The stills, trailers and the cinematic cut-scenes are so pure and are more flawless than any other PC game ever released, it’s makes any gamer or anyone for that matter, want to play this game. The rating is T for Teen by the ESRB and the beta is reported to be smooth and easy to use. So download StarCraft II: Wings of Liberty online or buy it at your Fry’s, Gamestop, or any other videogame retail store. The package includes a behind the scenes DVD, a book featuring artwork, Battle.net DLC and much more. It is the first of a 3-part expansion set, so hurry and buy this one while supplies last!
It was a pleasure to have met such amazing and congenial StarCraft fans. Blizzard truly has made history with their newest title, and we all hope to see more from this great company.
Enjoy and happy gaming from Charlie!