The story of the creation of Monopoly is one that involves nearly as much deceit, cunning, lying and trickery as the game itself…or a day in the life of any corporate Board meeting. The game you know as Monopoly is-most likely-a case of plagiarism. If you want to read THAT story, follow this here little link I have provided. THIS story is about how to win at the present game of Monopoly. The concepts provide here are mathematical in basis and therefore apply whether you playing standard Monopoly, Beatles Monopoly, Simpsons Treehouse of Horror Monopoly or even-and I can’t imagine why anyone would actually want to play this version-the Family Guy edition. You simply have to switch out the names of the spaces on your version with the original to make these tips apply to your chance to become the Bill Gates of your home and create a monopoly that strangles competition and inflates prices.
Due to a complicated algorithm that involves how many times a number comes up on the dice, the placement of the spaces on the board in relation to Jail and other spots you have little choice but to visit, those spots on a standard Monopoly board likely to be visited most often during a game are Illinois Avenue, New York Avenue, the B&O and the Reading Railroad. By contrast, the worst possible Monopoly game investments as they related to how often people land on them are Mediterranean and Baltic Avenues.
Unlike in real life monopoly, your chances of actually gaining a Bill Gates-like stranglehold is based not on your lack of ethics, but on pure luck. Odds are what replace cash and heartlessness when it comes to creating a monopoly in Monopoly. The simple mathematical facts of the case are that the numbers most likely to show up on the dice are 7, 6 and 8. Following closely behind are the numbers are 5, 9, 4, 10, 3 and 11. The least likely numbers to show up on the dice are 2 and 12. If you are a real life version of one of those guys on The Big Bang Theory-or Bill Gates-you can use your knowledge of odds, statistics and personal psychology to build yourself a monopoly. Those who are always aware of what number is most likely to appear on the dice and connect that knowledge to what their game-playing compadres are most likely to do psychologically-wise are at a distinct advantage to those who are just there to enjoy the game.
Some people play Monopoly and never even get into the richly detailed capitalist expression afforded by building houses and hotels. Others realize that there is a distinct advantage to owning houses that owning hotels can never match. Yes, it’s true, it is actually better to own houses than hotels when playing Monopoly. How can this be? Well, as in real life, it’s all a matter of supply and demand. Parker Brothers supplies you with a limited number of houses and a good game of Monopoly will result in demand that outstrips it. Simply put, the best way to control the board in Monopoly is to limit yourself to just three houses on every single piece of property you own. A monopoly of colors means that eventually you will actually own enough houses to disallow any of your competitors to own enough houses required to put up a hotel. This puts you in a position that even Halliburton would envy: you can name your price for the sale of a house because you have effectively created a housing shortage.
Jail isn’t just for Lindsay, Paris and other brain-dead lasses. There is a strategy to dealing with being in jail in Monopoly, however. If you land yourself in a cell where you have to listen to Lindsay or Paris discussing how their clothing line revenue is going to skyrocket as a result of being a felon, pay to get out if the game has only recently commenced. The reason is that you NEED to be on the board in order to collect those properties. By the time most of the properties have been bought, you may want to sit here in jail and while away the rounds rather than paying. The reason being that you can only lose money by going round the board at this point, but you still collect money from renters if you are a jailbird.