Vice cop Jack Slate and his canine companion, Shadow, return to Grant City – A melting pot for some of the worst crimes imaginable. The city is corrupted and filled with greed. It’s up to Jack Slate and Shadow to take down the shadowy powers behind this mess of a city and restore it back to what it once was.
Graphically-speaking, the game is quite satisfying. The gang-infested environments of the Grant City metropolis are rich with detail and beautiful to look at. However, prepare to experience some animation clipping every now and then. This could cause many problems when you need to work your way out of a hand to hand fight or a shootout. Other than that, “Dead to Rights: Retribution” has some very nitty-gritty imagery that helps to establish the atmosphere of the game quite well.
The action in the levels mostly involve entering a crime scene and shooting up everyone inside of it. Punching is also an option though. If you deal a sufficient amount of pain, the game rewards you some slow motion (aka bullet time), something we’ve seen in “The Matrix” and the “Max Payne” games. Quite honestly, this whole bullet time trend has outdated itself therefore it needs to end (hopefully with this game). There’s some stealth abilities which our hero is capable of too, even better, his dog companion Shadow is capable of this as well. Shadow is the most interesting aspect of “Dead to Rights: Retribution”. He is your sidekick throughout the game and he will fulfill whatever order you wish, including pouncing on bad guys while you take care of some more bad guys.
“Dead to Rights: Retribution” is a typical third-person shooter, both inside and out. The control mechanics are pretty much similar to any other third person shooter that you may have played before. That’s not the worst part though, because sometimes the controls will respond well and sometimes they won’t. There will be times where you’ll have a lot of difficulty performing hand-to-hand combos accurately due to sluggish controls. Even worse, the game’s camera angling is not even on your side, as if it can’t keep up with all that’s taking place in the game.
If you’re looking for a game that accomplishes what “Dead to Rights: Retribution” set out to do (but failed miserably here), then go and play “Batman: Arkham Asylum”. I wouldn’t recommend buying “Dead to Rights: Retribution”, this is more like one of those games that you would rent once, play it through to the end, and return it back. The game doesn’t hold a high replay value and this is mostly due to somewhat poor control issues and stale gameplay elements. It simply doesn’t make an effort to step high above the similar games out there.