Halo: Reach is a kickass addition to the epic success that has been the Halo franchise and is sure to sell more than 1 million pre-orders. The following are several Halo: Reach in game features that Halo fans are sure to drool over.
Added third person attacks
When Halo 3 was revealed at E3 back in the day, fans screamed when Bungie showed Master Chief board a Ghost and drop kick an elite out of it, taking over the vehicle. This was Bungie’s first attempt at third-person animated effects and they’ve added a few more to Halo: Reach that will have grown man screaming like teen-age girls again – added animated effects like this epic assassination ownage.
Forging – or creating maps in Halo – was introduced in Halo 3 and it took the Halo community by storm. For the first time in Halo history, fans were able to create their own map packs and share them with the online community. Halo: Reach is set to take Forge 2.0 to the new level by releasing an epic Forge Map known as Forge World. Forge World is the largest Halo map ever created and provides adequate room for a Halo Forger to create any kind of map that they want.
Yep, jetpacks will be available in Halo: Reach. The ability to fly will add a new dynamic to Haloverse and are bound to be featured in Halo montages from here on out. Spartans were able to fly in Halo 3’s campaign – only on certain levels – but Halo fans will now be able to pwn matchmaking while catching some air time.
Armor permutations were added in Halo 3, giving players the ability to customize their character’s armor to be displayed over Xbox Live and Halo: Reach is kicking it up a notch by letting Halo: Reach fans customize virtually everything on their Halo: Reach character – Spartan and Elite.
Halo: Reach is pushing the limits of what the Xbox 360 is capable of and it makes for an absolutely beautiful game. The new graphics of Halo: Reach are bound to be the feature most drooled about in this soon to be bestselling games. Vibrant colors, beautiful backdrops, and an overall better looking environment is sure to amaze fans of the Halo series.
I briefly mentioned Forge 2.0 when discussing Halo: Reach’s Forge World, but this is one feature that shouldn’t be skimmed over. Forge 2.0 is taking what fans of Halo 3’s Forge – and what they hated – and expanding on them to make a much more efficient and useful Forge in Halo: Reach. Among some of it’s best new features are the ability to rotate objects better, a more accurate object placement system, the ability to place objects through other objects, float objects, and more.
For more, read The Top 5 Noob Friendly Halo 3 Game Playlists, 6 Lies I Learned About Halo from Watching Halo Montages, and 5 Ways to Enjoy Halo: Reach Even If You Suck at Matchmaking.
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