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5 Very Annoying Halo 3 Problems Solved in Halo: Reach

by itchyfish

Halo 3 was a critically acclaimed bestselling game, but was filled with lots of glitches that drove the Halo community crazy. Fortunately, the following well known – and hated – Halo 3 glitches and problems were fixed in the new Halo game, Halo: Reach.

Stronger punishment for quitters

Quitting teammates were a huge annoyance in Halo 3 – especially in Team Doubles – and in order to handle – spank the crap out of – quitters, Bungie is enforcing a stricter policy for quitting out of losing games in Halo: Reach. Players that are found to constantly quit games in Halo: Reach Matchmaking will be removed from the Halo: Reach Matchmaking population FTW.

An improved hit-box system

One of the biggest gripes that I had with Halo 3 was the way Halo 3 handled its hit-box system. In game hit-boxes determine where a player was shot and in Halo 3 you could see yourself clearly shooting someone in the head, only to see them then flee away. Halo: Reach’s hit-box system is closer to that of Halo 2’s and will likely thwart away the problem of Halo 3 hit-box mishaps.

Forge 2.0

Halo 3 introduced the Forge system that allows gamers to create their own Halo map variants, but unfortunately the original Forge in Halo 3 was a bit buggy. Forge 2.0 will incorporate lots of new features that allow gamers to get more out of creating maps in Halo: Reach – in less time. Forge 2.0 will add more functions for better alignment, will allow floating objects, and allow object to be placed inside one another – just to name a few.

Dropshields

The dropshield in Halo: Reach is Halo: Reach’s answer to the annoying bubble shields found Halo 3. On Halo 3 maps like Narrows and Guardian, players were known to camp inside of bubble shields as they waited for their shields to respawn as they stayed in an impenetrable bubble. Dropshields will help to curb “bubble camping” for one main reason; unlike bubble shields, dropshields can be destroyed.

Improved Matchmaking options

Halo 3’s matchmaking wasn’t too bad, but lots of the minor and major issues in Halo 3’s matchmaking system will be getting a reboot in Halo: Reach. New playlists will be added to Halo: Reach’s Matchmaking, games will be fine-tuned for a better connection, the matchmaking point system will be refined to add extra points for armor permutations, and players will even be able to play custom games in matchmaking.

For more, read The Top 5 Noob Friendly Halo 3 Game Playlists, 6 Lies I Learned About Halo from Watching Halo Montages, and 5 Ways to Enjoy Halo: Reach Even If You Suck at Matchmaking.

Check out my blog for the latest in tech news.

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