Halo: Reach looks as though it’ll be the quintessential Halo game that Halo fans have always wanted. This new addition to the Halo series is packed with awesome new features, but some of those new features will only result in a quicker death.
I’m not sure why, but Bungie thought it’d be a good idea to add drop damage in Halo: Reach. If you fall or drop from a high distance in Halo: Reach you’ll receive damage for the fall. Halo: Reach is the first Halo game to add a penalty for falling and, frankly, does the game no good. Who wants to be hurt for falling?
Third person view assassinations
The added assassination effects in Halo: Reach seem awesome and is a great way to taunt your enemies, but if you get caught “slipping,” you’ll be the person getting taunted. The added time that it takes to execute and assassination animation will leave you open to grenade and weapon attacks and will likely result in a quicker death than if you had just assassinated the enemy and kept on about your business.
Halo: Reach introduced a new grenade feature that is sure to get a lot of chuckles over Xbox Live; and that feature is what I like to call grenade clunking. In Halo: Reach grenades can cause damage to enemies if they are hit with the grenade – regardless of if it has detonated or not. If you are injured, watch out for flying grenades because if it hits you, it could kill you before it blows you up.
Mid to long range shooting in Halo CE – Halo 3 has been fairly simple; point, aim, shoot – but things have gotten a little more complicated in Halo: Reach. Halo: Reach has changed the nature of the long ranged reticle and now, after shooting a long to mid-ranged weapon, your long ranged weapons reticle will grow larger momentarily. The expanding reticle makes it harder to shoot long range weapons quickly with lots of accuracy and will only work to get you killed quicker.
Added head gear
One thing that I learned from Halo 3 was that every head armor permutation was not created equal. Some head armor permutations make it easier to execute a headshot and Halo: Reach are filled with such head gear. When it comes to headshots, the larger the head, the easier the headshot so steer clear of big headed Halo: Reach armor permutations.
For more, read The Top 5 Noob Friendly Halo 3 Game Playlists, 6 Lies I Learned About Halo from Watching Halo Montages, and 5 Ways to Enjoy Halo: Reach Even If You Suck at Matchmaking.
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